Ref T5245. A very long time ago I had this terrible idea that we'd let objects react to edges being added and insert transactions in response.
This turned out to be a clearly bad idea very quickly, for like 15 different reasons. A big issue is that it inverts the responsibilities of editors. It's also just clumsy and messy.
We now have PhabricatorApplicationTransactionInterface instead, which mostly provides a cleaner way to deal with this.
Implement PhabricatorApplicationTransactionInterface, implicitly moving all the attach actions (task/task, task/revision, task/commit, task/mock) to proper edge transactions.
The cost of this is that the inverse edges don't write transactions -- if you attach an object to another object, only the object you were acting on posts a transaction record. This is sort of buggy anyway already. I'll fix this in the next diff.