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diff --git a/scripts/breakout.py b/scripts/breakout.py
--- a/scripts/breakout.py
+++ b/scripts/breakout.py
@@ -1,4 +1,4 @@
-#!/usr/bin/env python2
+#!/usr/bin/env python3
import sys
import time
import select
@@ -17,10 +17,10 @@
total = 0
def __init__(self, x, y, w, h, c):
- self.x = x
- self.y = y
- self.w = w
- self.h = h
+ self.x = int(round(x))
+ self.y = int(round(y))
+ self.w = int(round(w))
+ self.h = int(round(h))
self.fmt = curses.A_BOLD | curses.color_pair(c)
self.alive = True
for i in range(self.x, self.x + self.w):
@@ -48,8 +48,8 @@
killed = 0
def __init__(self, x, y, vx, vy):
- self.x = x
- self.y = y
+ self.x = int(round(x))
+ self.y = int(round(y))
self.vx = vx
self.vy = vy
Ball.alive = True
@@ -58,6 +58,8 @@
return True
def encounter(self, dx, dy):
+ dx = int(round(dx))
+ dy = int(round(dy))
ent = grid[self.y + dy + 1][self.x + dx + 1]
if ent and not ent.collide(self):
self.vx -= 2 * dx
@@ -84,8 +86,8 @@
class Ship:
def __init__(self, x, y):
- self.x = x
- self.y = y
+ self.x = int(round(x))
+ self.y = int(round(y))
self.hw = 10
self.v = 4
self.last = 1
@@ -164,7 +166,7 @@
colors = [ 1, 3, 2, 6, 4, 5 ]
h = height / 10
- for x in range(1, width / 7 - 1):
+ for x in range(1, int(width / 7) - 1):
for y in range(1, 7):
entities.append(Block(x * 7,
y * h + x / 2 % 2,
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