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Prevent crashes when more than one buildable for an object exists
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Authored by hach-que on Nov 9 2013, 4:32 AM.
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Details

Summary

This prevents a crash in applying build plans when more than one buildable exists for the same object. It also adds a check into the "New Manual Build" page to ensure that users can't create a buildable for an object that already has one.

Test Plan

Tried to create a buildable for an object that already has one and a nice friendly error appeared. Applied a build plan to a buildable whose object has two buildables and didn't get a crash any more.

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It also adds a check into the "New Manual Build" page to ensure that users can't create a buildable for an object that already has one.

At least tentatively, I think this should be allowed. If you're testing build plans, it lets you basically create a copy of some buildable and muck around with it without messing up the "real" one. There probably should be a flag to distinguish the "real" one from synthetic copies, though. For example, I wouldn't want a build to go red and send a bunch of alerts out because I messed up when configuring a new plan or whatever.

The existing code looks up the buildable by the object's PHID when applying a plan, so we'd need to change the code to allow a buildable's PHID to be passed through (otherwise it will always pick the first buildable, and not necessarily the one that you applied the plan to).

hach-que updated this revision to Unknown Object (????).Nov 9 2013, 4:46 AM

Remove change to buildable edit controller.

(Updating libphutil/ should clear that lint -- that class is new.)

Closed by commit rP43847d6bd7bb (authored by @hach-que, committed by @epriestley).