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externals/figlet/inflate.c
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| /* | |||||
| * inflate.c - inflate decompression routine | |||||
| * | |||||
| * Version 1.1.2 | |||||
| */ | |||||
| /* | |||||
| * Copyright (C) 1995, Edward B. Hamrick | |||||
| * | |||||
| * Permission to use, copy, modify, and distribute this software and | |||||
| * its documentation for any purpose and without fee is hereby granted, | |||||
| * provided that the above copyright notice appear in all copies and | |||||
| * that both that copyright notice and this permission notice appear in | |||||
| * supporting documentation, and that the name of the copyright holders | |||||
| * not be used in advertising or publicity pertaining to distribution of | |||||
| * the software without specific, written prior permission. The copyright | |||||
| * holders makes no representations about the suitability of this software | |||||
| * for any purpose. It is provided "as is" without express or implied warranty. | |||||
| * | |||||
| * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS | |||||
| * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, | |||||
| * IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT | |||||
| * OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF | |||||
| * USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER | |||||
| * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE | |||||
| * OF THIS SOFTWARE. | |||||
| */ | |||||
| /* | |||||
| * Changes from 1.1 to 1.1.2: | |||||
| * Relicensed under the MIT license, with consent of the copyright holders. | |||||
| * Claudio Matsuoka (Jan 11 2011) | |||||
| */ | |||||
| /* | |||||
| * inflate.c is based on the public-domain (non-copyrighted) version | |||||
| * written by Mark Adler, version c14o, 23 August 1994. It has been | |||||
| * modified to be reentrant, more portable, and to be data driven. | |||||
| */ | |||||
| /* | |||||
| * 1) All file i/o is done externally to these routines | |||||
| * 2) Routines are symmetrical so inflate can feed into deflate | |||||
| * 3) Routines can be easily integrated into wide range of applications | |||||
| * 4) Routines are very portable, and use only ANSI C | |||||
| * 5) No #defines in inflate.h to conflict with external #defines | |||||
| * 6) No external routines need be called by these routines | |||||
| * 7) Buffers are owned by the calling routine | |||||
| * 8) No static non-constant variables are allowed | |||||
| */ | |||||
| /* | |||||
| * Note that for each call to InflatePutBuffer, there will be | |||||
| * 0 or more calls to (*putbuffer_ptr). Before InflatePutBuffer | |||||
| * returns, it will have output as much uncompressed data as | |||||
| * is possible. | |||||
| */ | |||||
| #ifdef MEMCPY | |||||
| #include <mem.h> | |||||
| #endif | |||||
| #include "inflate.h" | |||||
| /* | |||||
| * Macros for constants | |||||
| */ | |||||
| #ifndef NULL | |||||
| #define NULL ((void *) 0) | |||||
| #endif | |||||
| #ifndef TRUE | |||||
| #define TRUE 1 | |||||
| #endif | |||||
| #ifndef FALSE | |||||
| #define FALSE 0 | |||||
| #endif | |||||
| #ifndef WINDOWSIZE | |||||
| #define WINDOWSIZE 0x8000 | |||||
| #endif | |||||
| #ifndef WINDOWMASK | |||||
| #define WINDOWMASK 0x7fff | |||||
| #endif | |||||
| #ifndef BUFFERSIZE | |||||
| #define BUFFERSIZE 0x4000 | |||||
| #endif | |||||
| #ifndef BUFFERMASK | |||||
| #define BUFFERMASK 0x3fff | |||||
| #endif | |||||
| #ifndef INFLATESTATETYPE | |||||
| #define INFLATESTATETYPE 0xabcdabcdL | |||||
| #endif | |||||
| /* | |||||
| * typedefs | |||||
| */ | |||||
| typedef unsigned long ulg; | |||||
| typedef unsigned short ush; | |||||
| typedef unsigned char uch; | |||||
| /* Structure to hold state for inflating zip files */ | |||||
| struct InflateState { | |||||
| unsigned long runtimetypeid1; /* to detect run-time errors */ | |||||
| int errorencountered; /* error encountered flag */ | |||||
| /* Decoding state */ | |||||
| int state; /* -1 -> need block type */ | |||||
| /* 0 -> need stored setup */ | |||||
| /* 1 -> need fixed setup */ | |||||
| /* 2 -> need dynamic setup */ | |||||
| /* 10 -> need stored data */ | |||||
| /* 11 -> need fixed data */ | |||||
| /* 12 -> need dynamic data */ | |||||
| /* State for decoding fixed & dynamic data */ | |||||
| struct huft *tl; /* literal/length decoder tbl */ | |||||
| struct huft *td; /* distance decoder table */ | |||||
| int bl; /* bits decoded by tl */ | |||||
| int bd; /* bits decoded by td */ | |||||
| /* State for decoding stored data */ | |||||
| unsigned int storelength; | |||||
| /* State to keep track that last block has been encountered */ | |||||
| int lastblock; /* current block is last */ | |||||
| /* Input buffer state (circular) */ | |||||
| ulg bb; /* input buffer bits */ | |||||
| unsigned int bk; /* input buffer count of bits */ | |||||
| unsigned int bp; /* input buffer pointer */ | |||||
| unsigned int bs; /* input buffer size */ | |||||
| unsigned char buffer[BUFFERSIZE]; /* input buffer data */ | |||||
| /* Storage for try/catch */ | |||||
| ulg catch_bb; /* bit buffer */ | |||||
| unsigned int catch_bk; /* bits in bit buffer */ | |||||
| unsigned int catch_bp; /* buffer pointer */ | |||||
| unsigned int catch_bs; /* buffer size */ | |||||
| /* Output window state (circular) */ | |||||
| unsigned int wp; /* output window pointer */ | |||||
| unsigned int wf; /* output window flush-from */ | |||||
| unsigned char window[WINDOWSIZE]; /* output window data */ | |||||
| /* Application state */ | |||||
| void *AppState; /* opaque ptr for callout */ | |||||
| /* pointers to call-outs */ | |||||
| int (*putbuffer_ptr)( /* returns 0 on success */ | |||||
| void *AppState, /* opaque ptr from Initialize */ | |||||
| unsigned char *buffer, /* buffer to put */ | |||||
| long length /* length of buffer */ | |||||
| ); | |||||
| void *(*malloc_ptr)(long length); /* utility routine */ | |||||
| void (*free_ptr)(void *buffer); /* utility routine */ | |||||
| unsigned long runtimetypeid2; /* to detect run-time errors */ | |||||
| }; | |||||
| /* | |||||
| * Error handling macro | |||||
| */ | |||||
| #define ERROREXIT(is) {(is)->errorencountered = TRUE; return TRUE;} | |||||
| /* | |||||
| * Macros for handling data in the input buffer | |||||
| * | |||||
| * Note that the NEEDBITS and DUMPBITS macros | |||||
| * need to be bracketed by the TRY/CATCH macros | |||||
| * | |||||
| * The usage is: | |||||
| * | |||||
| * TRY | |||||
| * { | |||||
| * NEEDBITS(j) | |||||
| * x = b & mask_bits[j]; | |||||
| * DUMPBITS(j) | |||||
| * } | |||||
| * CATCH_BEGIN | |||||
| * cleanup code | |||||
| * CATCH_END | |||||
| * | |||||
| * Note that there can only be one TRY/CATCH pair per routine | |||||
| * because of the use of goto in the implementation of the macros. | |||||
| * | |||||
| * NEEDBITS makes sure that b has at least j bits in it, and | |||||
| * DUMPBITS removes the bits from b. The macros use the variable k | |||||
| * for the number of bits in b. Normally, b and k are register | |||||
| * variables for speed, and are initialized at the beginning of a | |||||
| * routine that uses these macros from a global bit buffer and count. | |||||
| * | |||||
| * In order to not ask for more bits than there are in the compressed | |||||
| * stream, the Huffman tables are constructed to only ask for just | |||||
| * enough bits to make up the end-of-block code (value 256). Then no | |||||
| * bytes need to be "returned" to the buffer at the end of the last | |||||
| * block. See the huft_build() routine. | |||||
| */ | |||||
| #define TRY \ | |||||
| is->catch_bb = b; \ | |||||
| is->catch_bk = k; \ | |||||
| is->catch_bp = is->bp; \ | |||||
| is->catch_bs = is->bs; | |||||
| #define CATCH_BEGIN \ | |||||
| goto cleanup_done; \ | |||||
| cleanup: \ | |||||
| b = is->catch_bb; \ | |||||
| k = is->catch_bk; \ | |||||
| is->bb = b; \ | |||||
| is->bk = k; \ | |||||
| is->bp = is->catch_bp; \ | |||||
| is->bs = is->catch_bs; | |||||
| #define CATCH_END \ | |||||
| cleanup_done: ; | |||||
| #define NEEDBITS(n) \ | |||||
| { \ | |||||
| while (k < (n)) \ | |||||
| { \ | |||||
| if (is->bs <= 0) \ | |||||
| { \ | |||||
| goto cleanup; \ | |||||
| } \ | |||||
| b |= ((ulg) (is->buffer[is->bp & BUFFERMASK])) << k; \ | |||||
| is->bs--; \ | |||||
| is->bp++; \ | |||||
| k += 8; \ | |||||
| } \ | |||||
| } | |||||
| #define DUMPBITS(n) \ | |||||
| { \ | |||||
| b >>= (n); \ | |||||
| k -= (n); \ | |||||
| } | |||||
| /* | |||||
| * Macro for flushing the output window to the putbuffer callout. | |||||
| * | |||||
| * Note that the window is always flushed when it fills to 32K, | |||||
| * and before returning to the application. | |||||
| */ | |||||
| #define FLUSHWINDOW(w, now) \ | |||||
| if ((now && (is->wp > is->wf)) || ((w) >= WINDOWSIZE)) \ | |||||
| { \ | |||||
| is->wp = (w); \ | |||||
| if ((*(is->putbuffer_ptr)) \ | |||||
| (is->AppState, is->window+is->wf, is->wp-is->wf)) \ | |||||
| ERROREXIT(is); \ | |||||
| is->wp &= WINDOWMASK; \ | |||||
| is->wf = is->wp; \ | |||||
| (w) = is->wp; \ | |||||
| } | |||||
| /* | |||||
| * Inflate deflated (PKZIP's method 8 compressed) data. The compression | |||||
| * method searches for as much of the current string of bytes (up to a | |||||
| * length of 258) in the previous 32K bytes. If it doesn't find any | |||||
| * matches (of at least length 3), it codes the next byte. Otherwise, it | |||||
| * codes the length of the matched string and its distance backwards from | |||||
| * the current position. There is a single Huffman code that codes both | |||||
| * single bytes (called "literals") and match lengths. A second Huffman | |||||
| * code codes the distance information, which follows a length code. Each | |||||
| * length or distance code actually represents a base value and a number | |||||
| * of "extra" (sometimes zero) bits to get to add to the base value. At | |||||
| * the end of each deflated block is a special end-of-block (EOB) literal/ | |||||
| * length code. The decoding process is basically: get a literal/length | |||||
| * code; if EOB then done; if a literal, emit the decoded byte; if a | |||||
| * length then get the distance and emit the referred-to bytes from the | |||||
| * sliding window of previously emitted data. | |||||
| * | |||||
| * There are (currently) three kinds of inflate blocks: stored, fixed, and | |||||
| * dynamic. The compressor outputs a chunk of data at a time and decides | |||||
| * which method to use on a chunk-by-chunk basis. A chunk might typically | |||||
| * be 32K to 64K, uncompressed. If the chunk is uncompressible, then the | |||||
| * "stored" method is used. In this case, the bytes are simply stored as | |||||
| * is, eight bits per byte, with none of the above coding. The bytes are | |||||
| * preceded by a count, since there is no longer an EOB code. | |||||
| * | |||||
| * If the data is compressible, then either the fixed or dynamic methods | |||||
| * are used. In the dynamic method, the compressed data is preceded by | |||||
| * an encoding of the literal/length and distance Huffman codes that are | |||||
| * to be used to decode this block. The representation is itself Huffman | |||||
| * coded, and so is preceded by a description of that code. These code | |||||
| * descriptions take up a little space, and so for small blocks, there is | |||||
| * a predefined set of codes, called the fixed codes. The fixed method is | |||||
| * used if the block ends up smaller that way (usually for quite small | |||||
| * chunks); otherwise the dynamic method is used. In the latter case, the | |||||
| * codes are customized to the probabilities in the current block and so | |||||
| * can code it much better than the pre-determined fixed codes can. | |||||
| * | |||||
| * The Huffman codes themselves are decoded using a mutli-level table | |||||
| * lookup, in order to maximize the speed of decoding plus the speed of | |||||
| * building the decoding tables. See the comments below that precede the | |||||
| * lbits and dbits tuning parameters. | |||||
| */ | |||||
| /* | |||||
| * Notes beyond the 1.93a appnote.txt: | |||||
| * | |||||
| * 1. Distance pointers never point before the beginning of the output | |||||
| * stream. | |||||
| * 2. Distance pointers can point back across blocks, up to 32k away. | |||||
| * 3. There is an implied maximum of 7 bits for the bit length table and | |||||
| * 15 bits for the actual data. | |||||
| * 4. If only one code exists, then it is encoded using one bit. (Zero | |||||
| * would be more efficient, but perhaps a little confusing.) If two | |||||
| * codes exist, they are coded using one bit each (0 and 1). | |||||
| * 5. There is no way of sending zero distance codes--a dummy must be | |||||
| * sent if there are none. (History: a pre 2.0 version of PKZIP would | |||||
| * store blocks with no distance codes, but this was discovered to be | |||||
| * too harsh a criterion.) Valid only for 1.93a. 2.04c does allow | |||||
| * zero distance codes, which is sent as one code of zero bits in | |||||
| * length. | |||||
| * 6. There are up to 286 literal/length codes. Code 256 represents the | |||||
| * end-of-block. Note however that the static length tree defines | |||||
| * 288 codes just to fill out the Huffman codes. Codes 286 and 287 | |||||
| * cannot be used though, since there is no length base or extra bits | |||||
| * defined for them. Similarly, there are up to 30 distance codes. | |||||
| * However, static trees define 32 codes (all 5 bits) to fill out the | |||||
| * Huffman codes, but the last two had better not show up in the data. | |||||
| * 7. Unzip can check dynamic Huffman blocks for complete code sets. | |||||
| * The exception is that a single code would not be complete (see #4). | |||||
| * 8. The five bits following the block type is really the number of | |||||
| * literal codes sent minus 257. | |||||
| * 9. Length codes 8,16,16 are interpreted as 13 length codes of 8 bits | |||||
| * (1+6+6). Therefore, to output three times the length, you output | |||||
| * three codes (1+1+1), whereas to output four times the same length, | |||||
| * you only need two codes (1+3). Hmm. | |||||
| *10. In the tree reconstruction algorithm, Code = Code + Increment | |||||
| * only if BitLength(i) is not zero. (Pretty obvious.) | |||||
| *11. Correction: 4 Bits: # of Bit Length codes - 4 (4 - 19) | |||||
| *12. Note: length code 284 can represent 227-258, but length code 285 | |||||
| * really is 258. The last length deserves its own, short code | |||||
| * since it gets used a lot in very redundant files. The length | |||||
| * 258 is special since 258 - 3 (the min match length) is 255. | |||||
| *13. The literal/length and distance code bit lengths are read as a | |||||
| * single stream of lengths. It is possible (and advantageous) for | |||||
| * a repeat code (16, 17, or 18) to go across the boundary between | |||||
| * the two sets of lengths. | |||||
| */ | |||||
| /* | |||||
| * Huffman code lookup table entry--this entry is four bytes for machines | |||||
| * that have 16-bit pointers (e.g. PC's in the small or medium model). | |||||
| * Valid extra bits are 0..13. e == 15 is EOB (end of block), e == 16 | |||||
| * means that v is a literal, 16 < e < 32 means that v is a pointer to | |||||
| * the next table, which codes e - 16 bits, and lastly e == 99 indicates | |||||
| * an unused code. If a code with e == 99 is looked up, this implies an | |||||
| * error in the data. | |||||
| */ | |||||
| struct huft { | |||||
| uch e; /* number of extra bits or operation */ | |||||
| uch b; /* number of bits in this code or subcode */ | |||||
| union { | |||||
| ush n; /* literal, length base, or distance base */ | |||||
| struct huft *t; /* pointer to next level of table */ | |||||
| } v; | |||||
| }; | |||||
| /* | |||||
| * Tables for deflate from PKZIP's appnote.txt. | |||||
| */ | |||||
| static const unsigned border[] = { /* Order of the bit length code lengths */ | |||||
| 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}; | |||||
| static const ush cplens[] = { /* Copy lengths for literal codes 257..285 */ | |||||
| 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, | |||||
| 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0}; | |||||
| /* note: see note #13 above about the 258 in this list. */ | |||||
| static const ush cplext[] = { /* Extra bits for literal codes 257..285 */ | |||||
| 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, | |||||
| 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 99, 99}; /* 99==invalid */ | |||||
| static const ush cpdist[] = { /* Copy offsets for distance codes 0..29 */ | |||||
| 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, | |||||
| 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, | |||||
| 8193, 12289, 16385, 24577}; | |||||
| static const ush cpdext[] = { /* Extra bits for distance codes */ | |||||
| 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, | |||||
| 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, | |||||
| 12, 12, 13, 13}; | |||||
| /* | |||||
| * Constants for run-time computation of mask | |||||
| */ | |||||
| static const ush mask_bits[] = { | |||||
| 0x0000, | |||||
| 0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff, | |||||
| 0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff | |||||
| }; | |||||
| /* | |||||
| * Huffman code decoding is performed using a multi-level table lookup. | |||||
| * The fastest way to decode is to simply build a lookup table whose | |||||
| * size is determined by the longest code. However, the time it takes | |||||
| * to build this table can also be a factor if the data being decoded | |||||
| * is not very long. The most common codes are necessarily the | |||||
| * shortest codes, so those codes dominate the decoding time, and hence | |||||
| * the speed. The idea is you can have a shorter table that decodes the | |||||
| * shorter, more probable codes, and then point to subsidiary tables for | |||||
| * the longer codes. The time it costs to decode the longer codes is | |||||
| * then traded against the time it takes to make longer tables. | |||||
| * | |||||
| * This results of this trade are in the variables lbits and dbits | |||||
| * below. lbits is the number of bits the first level table for literal/ | |||||
| * length codes can decode in one step, and dbits is the same thing for | |||||
| * the distance codes. Subsequent tables are also less than or equal to | |||||
| * those sizes. These values may be adjusted either when all of the | |||||
| * codes are shorter than that, in which case the longest code length in | |||||
| * bits is used, or when the shortest code is *longer* than the requested | |||||
| * table size, in which case the length of the shortest code in bits is | |||||
| * used. | |||||
| * | |||||
| * There are two different values for the two tables, since they code a | |||||
| * different number of possibilities each. The literal/length table | |||||
| * codes 286 possible values, or in a flat code, a little over eight | |||||
| * bits. The distance table codes 30 possible values, or a little less | |||||
| * than five bits, flat. The optimum values for speed end up being | |||||
| * about one bit more than those, so lbits is 8+1 and dbits is 5+1. | |||||
| * The optimum values may differ though from machine to machine, and | |||||
| * possibly even between compilers. Your mileage may vary. | |||||
| */ | |||||
| static const int lbits = 9; /* bits in base literal/length lookup table */ | |||||
| static const int dbits = 6; /* bits in base distance lookup table */ | |||||
| /* If BMAX needs to be larger than 16, then h and x[] should be ulg. */ | |||||
| #define BMAX 16 /* maximum bit length of any code (16 for explode) */ | |||||
| #define N_MAX 288 /* maximum number of codes in any set */ | |||||
| /* | |||||
| * Free the malloc'ed tables built by huft_build(), which makes a linked | |||||
| * list of the tables it made, with the links in a dummy first entry of | |||||
| * each table. | |||||
| */ | |||||
| static int huft_free( | |||||
| struct InflateState *is, /* Inflate state */ | |||||
| struct huft *t /* table to free */ | |||||
| ) | |||||
| { | |||||
| struct huft *p, *q; | |||||
| /* Go through linked list, freeing from the malloced (t[-1]) address. */ | |||||
| p = t; | |||||
| while (p != (struct huft *)NULL) | |||||
| { | |||||
| q = (--p)->v.t; | |||||
| (*is->free_ptr)((char*)p); | |||||
| p = q; | |||||
| } | |||||
| return 0; | |||||
| } | |||||
| /* | |||||
| * Given a list of code lengths and a maximum table size, make a set of | |||||
| * tables to decode that set of codes. Return zero on success, one if | |||||
| * the given code set is incomplete (the tables are still built in this | |||||
| * case), two if the input is invalid (all zero length codes or an | |||||
| * oversubscribed set of lengths), and three if not enough memory. | |||||
| * The code with value 256 is special, and the tables are constructed | |||||
| * so that no bits beyond that code are fetched when that code is | |||||
| * decoded. | |||||
| */ | |||||
| static int huft_build( | |||||
| struct InflateState *is, /* Inflate state */ | |||||
| unsigned *b, /* code lengths in bits (all assumed <= BMAX) */ | |||||
| unsigned n, /* number of codes (assumed <= N_MAX) */ | |||||
| unsigned s, /* number of simple-valued codes (0..s-1) */ | |||||
| const ush *d, /* list of base values for non-simple codes */ | |||||
| const ush *e, /* list of extra bits for non-simple codes */ | |||||
| struct huft **t, /* result: starting table */ | |||||
| int *m /* maximum lookup bits, returns actual */ | |||||
| ) | |||||
| { | |||||
| unsigned a; /* counter for codes of length k */ | |||||
| unsigned c[BMAX+1]; /* bit length count table */ | |||||
| unsigned el; /* length of EOB code (value 256) */ | |||||
| unsigned f; /* i repeats in table every f entries */ | |||||
| int g; /* maximum code length */ | |||||
| int h; /* table level */ | |||||
| unsigned i; /* counter, current code */ | |||||
| unsigned j; /* counter */ | |||||
| int k; /* number of bits in current code */ | |||||
| int lx[BMAX+1]; /* memory for l[-1..BMAX-1] */ | |||||
| int *l = lx+1; /* stack of bits per table */ | |||||
| unsigned *p; /* pointer into c[], b[], or v[] */ | |||||
| struct huft *q; /* points to current table */ | |||||
| struct huft r; /* table entry for structure assignment */ | |||||
| struct huft *u[BMAX]; /* table stack */ | |||||
| unsigned v[N_MAX]; /* values in order of bit length */ | |||||
| int w; /* bits before this table == (l * h) */ | |||||
| unsigned x[BMAX+1]; /* bit offsets, then code stack */ | |||||
| unsigned *xp; /* pointer into x */ | |||||
| int y; /* number of dummy codes added */ | |||||
| unsigned z; /* number of entries in current table */ | |||||
| /* clear the bit length count table */ | |||||
| for (i=0; i<(BMAX+1); i++) | |||||
| { | |||||
| c[i] = 0; | |||||
| } | |||||
| /* Generate counts for each bit length */ | |||||
| el = n > 256 ? b[256] : BMAX; /* set length of EOB code, if any */ | |||||
| p = b; i = n; | |||||
| do { | |||||
| c[*p]++; p++; /* assume all entries <= BMAX */ | |||||
| } while (--i); | |||||
| if (c[0] == n) /* null input--all zero length codes */ | |||||
| { | |||||
| *t = (struct huft *)NULL; | |||||
| *m = 0; | |||||
| return 0; | |||||
| } | |||||
| /* Find minimum and maximum length, bound *m by those */ | |||||
| for (j = 1; j <= BMAX; j++) | |||||
| if (c[j]) | |||||
| break; | |||||
| k = j; /* minimum code length */ | |||||
| if ((unsigned)*m < j) | |||||
| *m = j; | |||||
| for (i = BMAX; i; i--) | |||||
| if (c[i]) | |||||
| break; | |||||
| g = i; /* maximum code length */ | |||||
| if ((unsigned)*m > i) | |||||
| *m = i; | |||||
| /* Adjust last length count to fill out codes, if needed */ | |||||
| for (y = 1 << j; j < i; j++, y <<= 1) | |||||
| if ((y -= c[j]) < 0) | |||||
| return 2; /* bad input: more codes than bits */ | |||||
| if ((y -= c[i]) < 0) | |||||
| return 2; | |||||
| c[i] += y; | |||||
| /* Generate starting offsets into the value table for each length */ | |||||
| x[1] = j = 0; | |||||
| p = c + 1; xp = x + 2; | |||||
| while (--i) { /* note that i == g from above */ | |||||
| *xp++ = (j += *p++); | |||||
| } | |||||
| /* Make a table of values in order of bit lengths */ | |||||
| p = b; i = 0; | |||||
| do { | |||||
| if ((j = *p++) != 0) | |||||
| v[x[j]++] = i; | |||||
| } while (++i < n); | |||||
| /* Generate the Huffman codes and for each, make the table entries */ | |||||
| x[0] = i = 0; /* first Huffman code is zero */ | |||||
| p = v; /* grab values in bit order */ | |||||
| h = -1; /* no tables yet--level -1 */ | |||||
| w = l[-1] = 0; /* no bits decoded yet */ | |||||
| u[0] = (struct huft *)NULL; /* just to keep compilers happy */ | |||||
| q = (struct huft *)NULL; /* ditto */ | |||||
| z = 0; /* ditto */ | |||||
| /* go through the bit lengths (k already is bits in shortest code) */ | |||||
| for (; k <= g; k++) | |||||
| { | |||||
| a = c[k]; | |||||
| while (a--) | |||||
| { | |||||
| /* here i is the Huffman code of length k bits for value *p */ | |||||
| /* make tables up to required level */ | |||||
| while (k > w + l[h]) | |||||
| { | |||||
| w += l[h++]; /* add bits already decoded */ | |||||
| /* compute minimum size table less than or equal to *m bits */ | |||||
| z = (z = g - w) > (unsigned)*m ? *m : z; /* upper limit */ | |||||
| if ((f = 1 << (j = k - w)) > a + 1) /* try a k-w bit table */ | |||||
| { /* too few codes for k-w bit table */ | |||||
| f -= a + 1; /* deduct codes from patterns left */ | |||||
| xp = c + k; | |||||
| while (++j < z) /* try smaller tables up to z bits */ | |||||
| { | |||||
| if ((f <<= 1) <= *++xp) | |||||
| break; /* enough codes to use up j bits */ | |||||
| f -= *xp; /* else deduct codes from patterns */ | |||||
| } | |||||
| } | |||||
| if ((unsigned)w + j > el && (unsigned)w < el) | |||||
| j = el - w; /* make EOB code end at table */ | |||||
| z = 1 << j; /* table entries for j-bit table */ | |||||
| l[h] = j; /* set table size in stack */ | |||||
| /* allocate and link in new table */ | |||||
| if ((q = (struct huft *) | |||||
| ((*is->malloc_ptr)((z + 1)*sizeof(struct huft)))) == | |||||
| (struct huft *)NULL) | |||||
| { | |||||
| if (h) | |||||
| huft_free(is, u[0]); | |||||
| return 3; /* not enough memory */ | |||||
| } | |||||
| *t = q + 1; /* link to list for huft_free() */ | |||||
| *(t = &(q->v.t)) = (struct huft *)NULL; | |||||
| u[h] = ++q; /* table starts after link */ | |||||
| /* connect to last table, if there is one */ | |||||
| if (h) | |||||
| { | |||||
| x[h] = i; /* save pattern for backing up */ | |||||
| r.b = (uch)l[h-1]; /* bits to dump before this table */ | |||||
| r.e = (uch)(16 + j); /* bits in this table */ | |||||
| r.v.t = q; /* pointer to this table */ | |||||
| j = (i & ((1 << w) - 1)) >> (w - l[h-1]); | |||||
| u[h-1][j] = r; /* connect to last table */ | |||||
| } | |||||
| } | |||||
| /* set up table entry in r */ | |||||
| r.b = (uch)(k - w); | |||||
| if (p >= v + n) | |||||
| r.e = 99; /* out of values--invalid code */ | |||||
| else if (*p < s) | |||||
| { | |||||
| r.e = (uch)(*p < 256 ? 16 : 15); /* 256 is end-of-block code */ | |||||
| r.v.n = (ush) *p++; /* simple code is just the value */ | |||||
| } | |||||
| else | |||||
| { | |||||
| r.e = (uch)e[*p - s]; /* non-simple--look up in lists */ | |||||
| r.v.n = d[*p++ - s]; | |||||
| } | |||||
| /* fill code-like entries with r */ | |||||
| f = 1 << (k - w); | |||||
| for (j = i >> w; j < z; j += f) | |||||
| q[j] = r; | |||||
| /* backwards increment the k-bit code i */ | |||||
| for (j = 1 << (k - 1); i & j; j >>= 1) | |||||
| i ^= j; | |||||
| i ^= j; | |||||
| /* backup over finished tables */ | |||||
| while ((i & ((1 << w) - 1)) != x[h]) | |||||
| w -= l[--h]; /* don't need to update q */ | |||||
| } | |||||
| } | |||||
| /* return actual size of base table */ | |||||
| *m = l[0]; | |||||
| /* Return true (1) if we were given an incomplete table */ | |||||
| return y != 0 && g != 1; | |||||
| } | |||||
| /* | |||||
| * inflate (decompress) the codes in a stored (uncompressed) block. | |||||
| * Return an error code or zero if it all goes ok. | |||||
| */ | |||||
| static int inflate_stored( | |||||
| struct InflateState *is /* Inflate state */ | |||||
| ) | |||||
| { | |||||
| ulg b; /* bit buffer */ | |||||
| unsigned k; /* number of bits in bit buffer */ | |||||
| unsigned w; /* current window position */ | |||||
| /* make local copies of state */ | |||||
| b = is->bb; /* initialize bit buffer */ | |||||
| k = is->bk; /* initialize bit count */ | |||||
| w = is->wp; /* initialize window position */ | |||||
| /* | |||||
| * Note that this code knows that NEEDBITS jumps to cleanup | |||||
| */ | |||||
| while (is->storelength > 0) /* do until end of block */ | |||||
| { | |||||
| NEEDBITS(8) | |||||
| is->window[w++] = (uch) b; | |||||
| DUMPBITS(8) | |||||
| FLUSHWINDOW(w, FALSE); | |||||
| is->storelength--; | |||||
| } | |||||
| cleanup: | |||||
| /* restore the state from the locals */ | |||||
| is->bb = b; /* restore bit buffer */ | |||||
| is->bk = k; /* restore bit count */ | |||||
| is->wp = w; /* restore window pointer */ | |||||
| if (is->storelength > 0) | |||||
| return -1; | |||||
| else | |||||
| return 0; | |||||
| } | |||||
| static int inflate_codes( | |||||
| struct InflateState *is, /* Inflate state */ | |||||
| struct huft *tl, /* literal/length decoder table */ | |||||
| struct huft *td, /* distance decoder table */ | |||||
| int bl, /* number of bits decoded by tl[] */ | |||||
| int bd /* number of bits decoded by td[] */ | |||||
| ) | |||||
| { | |||||
| unsigned e; /* table entry flag/number of extra bits */ | |||||
| unsigned n, d; /* length and index for copy */ | |||||
| unsigned w; /* current window position */ | |||||
| struct huft *t; /* pointer to table entry */ | |||||
| unsigned ml, md; /* masks for bl and bd bits */ | |||||
| ulg b; /* bit buffer */ | |||||
| unsigned k; /* number of bits in bit buffer */ | |||||
| /* make local copies of state */ | |||||
| b = is->bb; /* initialize bit buffer */ | |||||
| k = is->bk; /* initialize bit count */ | |||||
| w = is->wp; /* initialize window position */ | |||||
| /* inflate the coded data */ | |||||
| ml = mask_bits[bl]; /* precompute masks for speed */ | |||||
| md = mask_bits[bd]; | |||||
| for (;;) /* do until end of block */ | |||||
| { | |||||
| TRY | |||||
| { | |||||
| NEEDBITS((unsigned)bl) | |||||
| if ((e = (t = tl + ((unsigned)b & ml))->e) > 16) | |||||
| do { | |||||
| if (e == 99) | |||||
| return 1; | |||||
| DUMPBITS(t->b) | |||||
| e -= 16; | |||||
| NEEDBITS(e) | |||||
| } while ((e = (t = t->v.t + ((unsigned)b & mask_bits[e]))->e) > 16); | |||||
| DUMPBITS(t->b) | |||||
| if (e == 16) /* it's a literal */ | |||||
| { | |||||
| is->window[w++] = (uch)t->v.n; | |||||
| FLUSHWINDOW(w, FALSE); | |||||
| } | |||||
| else if (e == 15) /* it's an EOB */ | |||||
| { | |||||
| break; | |||||
| } | |||||
| else /* it's a length */ | |||||
| { | |||||
| /* get length of block to copy */ | |||||
| NEEDBITS(e) | |||||
| n = t->v.n + ((unsigned)b & mask_bits[e]); | |||||
| DUMPBITS(e); | |||||
| /* decode distance of block to copy */ | |||||
| NEEDBITS((unsigned)bd) | |||||
| if ((e = (t = td + ((unsigned)b & md))->e) > 16) | |||||
| do { | |||||
| if (e == 99) | |||||
| return 1; | |||||
| DUMPBITS(t->b) | |||||
| e -= 16; | |||||
| NEEDBITS(e) | |||||
| } while ((e = (t = t->v.t + ((unsigned)b & mask_bits[e]))->e) > 16); | |||||
| DUMPBITS(t->b) | |||||
| NEEDBITS(e) | |||||
| d = w - t->v.n - ((unsigned)b & mask_bits[e]); | |||||
| DUMPBITS(e) | |||||
| /* do the copy */ | |||||
| do { | |||||
| n -= (e = ((e = WINDOWSIZE - ((d &= WINDOWMASK) > w ? d : w)) > n) | |||||
| ? n : e | |||||
| ); | |||||
| #if defined(MEMCPY) | |||||
| if (w - d >= e) /* (this test assumes unsigned comparison) */ | |||||
| { | |||||
| memcpy(is->window + w, is->window + d, e); | |||||
| w += e; | |||||
| d += e; | |||||
| } | |||||
| else /* do it slow to avoid memcpy() overlap */ | |||||
| #endif /* MEMCPY */ | |||||
| do { | |||||
| is->window[w++] = is->window[d++]; | |||||
| } while (--e); | |||||
| FLUSHWINDOW(w, FALSE); | |||||
| } while (n); | |||||
| } | |||||
| } | |||||
| CATCH_BEGIN | |||||
| is->wp = w; /* restore window pointer */ | |||||
| return -1; | |||||
| CATCH_END | |||||
| } | |||||
| /* restore the state from the locals */ | |||||
| is->bb = b; /* restore bit buffer */ | |||||
| is->bk = k; /* restore bit count */ | |||||
| is->wp = w; /* restore window pointer */ | |||||
| /* done */ | |||||
| return 0; | |||||
| } | |||||
| /* | |||||
| * "decompress" an inflated type 0 (stored) block. | |||||
| */ | |||||
| static int inflate_stored_setup( | |||||
| struct InflateState *is /* Inflate state */ | |||||
| ) | |||||
| { | |||||
| unsigned n; /* number of bytes in block */ | |||||
| ulg b; /* bit buffer */ | |||||
| unsigned k; /* number of bits in bit buffer */ | |||||
| /* make local copies of state */ | |||||
| b = is->bb; /* initialize bit buffer */ | |||||
| k = is->bk; /* initialize bit count */ | |||||
| TRY | |||||
| { | |||||
| /* go to byte boundary */ | |||||
| n = k & 7; | |||||
| DUMPBITS(n); | |||||
| /* get the length and its complement */ | |||||
| NEEDBITS(16) | |||||
| n = ((unsigned)b & 0xffff); | |||||
| DUMPBITS(16) | |||||
| NEEDBITS(16) | |||||
| if (n != (unsigned)((~b) & 0xffff)) | |||||
| return 1; /* error in compressed data */ | |||||
| DUMPBITS(16) | |||||
| } | |||||
| CATCH_BEGIN | |||||
| return -1; | |||||
| CATCH_END | |||||
| /* Save store state for this block */ | |||||
| is->storelength = n; | |||||
| /* restore the state from the locals */ | |||||
| is->bb = b; /* restore bit buffer */ | |||||
| is->bk = k; /* restore bit count */ | |||||
| return 0; | |||||
| } | |||||
| /* | |||||
| * decompress an inflated type 1 (fixed Huffman codes) block. We should | |||||
| * either replace this with a custom decoder, or at least precompute the | |||||
| * Huffman tables. | |||||
| */ | |||||
| static int inflate_fixed_setup( | |||||
| struct InflateState *is /* Inflate state */ | |||||
| ) | |||||
| { | |||||
| int i; /* temporary variable */ | |||||
| struct huft *tl; /* literal/length code table */ | |||||
| struct huft *td; /* distance code table */ | |||||
| int bl; /* lookup bits for tl */ | |||||
| int bd; /* lookup bits for td */ | |||||
| unsigned l[288]; /* length list for huft_build */ | |||||
| /* set up literal table */ | |||||
| for (i = 0; i < 144; i++) | |||||
| l[i] = 8; | |||||
| for (; i < 256; i++) | |||||
| l[i] = 9; | |||||
| for (; i < 280; i++) | |||||
| l[i] = 7; | |||||
| for (; i < 288; i++) /* make a complete, but wrong code set */ | |||||
| l[i] = 8; | |||||
| bl = 7; | |||||
| if ((i = huft_build(is, l, 288, 257, cplens, cplext, &tl, &bl)) != 0) | |||||
| return i; | |||||
| /* set up distance table */ | |||||
| for (i = 0; i < 30; i++) /* make an incomplete code set */ | |||||
| l[i] = 5; | |||||
| bd = 5; | |||||
| if ((i = huft_build(is, l, 30, 0, cpdist, cpdext, &td, &bd)) > 1) | |||||
| { | |||||
| huft_free(is, tl); | |||||
| return i; | |||||
| } | |||||
| /* Save inflate state for this block */ | |||||
| is->tl = tl; | |||||
| is->td = td; | |||||
| is->bl = bl; | |||||
| is->bd = bd; | |||||
| return 0; | |||||
| } | |||||
| /* | |||||
| * decompress an inflated type 2 (dynamic Huffman codes) block. | |||||
| */ | |||||
| #define PKZIP_BUG_WORKAROUND | |||||
| static int inflate_dynamic_setup( | |||||
| struct InflateState *is /* Inflate state */ | |||||
| ) | |||||
| { | |||||
| int i; /* temporary variables */ | |||||
| unsigned j; | |||||
| unsigned l; /* last length */ | |||||
| unsigned m; /* mask for bit lengths table */ | |||||
| unsigned n; /* number of lengths to get */ | |||||
| struct huft *tl; /* literal/length code table */ | |||||
| struct huft *td; /* distance code table */ | |||||
| int bl; /* lookup bits for tl */ | |||||
| int bd; /* lookup bits for td */ | |||||
| unsigned nb; /* number of bit length codes */ | |||||
| unsigned nl; /* number of literal/length codes */ | |||||
| unsigned nd; /* number of distance codes */ | |||||
| #ifdef PKZIP_BUG_WORKAROUND | |||||
| unsigned ll[288+32]; /* literal/length and distance code lengths */ | |||||
| #else | |||||
| unsigned ll[286+30]; /* literal/length and distance code lengths */ | |||||
| #endif | |||||
| ulg b; /* bit buffer */ | |||||
| unsigned k; /* number of bits in bit buffer */ | |||||
| /* make local copies of state */ | |||||
| b = is->bb; /* initialize bit buffer */ | |||||
| k = is->bk; /* initialize bit count */ | |||||
| /* initialize tl for cleanup */ | |||||
| tl = NULL; | |||||
| TRY | |||||
| { | |||||
| /* read in table lengths */ | |||||
| NEEDBITS(5) | |||||
| nl = 257 + ((unsigned)b & 0x1f); /* number of literal/length codes */ | |||||
| DUMPBITS(5) | |||||
| NEEDBITS(5) | |||||
| nd = 1 + ((unsigned)b & 0x1f); /* number of distance codes */ | |||||
| DUMPBITS(5) | |||||
| NEEDBITS(4) | |||||
| nb = 4 + ((unsigned)b & 0xf); /* number of bit length codes */ | |||||
| DUMPBITS(4) | |||||
| #ifdef PKZIP_BUG_WORKAROUND | |||||
| if (nl > 288 || nd > 32) | |||||
| #else | |||||
| if (nl > 286 || nd > 30) | |||||
| #endif | |||||
| return 1; /* bad lengths */ | |||||
| /* read in bit-length-code lengths */ | |||||
| for (j = 0; j < 19; j++) ll[j] = 0; | |||||
| for (j = 0; j < nb; j++) | |||||
| { | |||||
| NEEDBITS(3) | |||||
| ll[border[j]] = (unsigned)b & 7; | |||||
| DUMPBITS(3) | |||||
| } | |||||
| /* build decoding table for trees--single level, 7 bit lookup */ | |||||
| bl = 7; | |||||
| if ((i = huft_build(is, ll, 19, 19, NULL, NULL, &tl, &bl)) != 0) | |||||
| { | |||||
| if (i == 1) | |||||
| huft_free(is, tl); | |||||
| return i; /* incomplete code set */ | |||||
| } | |||||
| /* read in literal and distance code lengths */ | |||||
| n = nl + nd; | |||||
| m = mask_bits[bl]; | |||||
| i = l = 0; | |||||
| while ((unsigned)i < n) | |||||
| { | |||||
| NEEDBITS((unsigned)bl) | |||||
| j = (td = tl + ((unsigned)b & m))->b; | |||||
| DUMPBITS(j) | |||||
| j = td->v.n; | |||||
| if (j < 16) /* length of code in bits (0..15) */ | |||||
| ll[i++] = l = j; /* save last length in l */ | |||||
| else if (j == 16) /* repeat last length 3 to 6 times */ | |||||
| { | |||||
| NEEDBITS(2) | |||||
| j = 3 + ((unsigned)b & 3); | |||||
| DUMPBITS(2) | |||||
| if ((unsigned)i + j > n) | |||||
| return 1; | |||||
| while (j--) | |||||
| ll[i++] = l; | |||||
| } | |||||
| else if (j == 17) /* 3 to 10 zero length codes */ | |||||
| { | |||||
| NEEDBITS(3) | |||||
| j = 3 + ((unsigned)b & 7); | |||||
| DUMPBITS(3) | |||||
| if ((unsigned)i + j > n) | |||||
| return 1; | |||||
| while (j--) | |||||
| ll[i++] = 0; | |||||
| l = 0; | |||||
| } | |||||
| else /* j == 18: 11 to 138 zero length codes */ | |||||
| { | |||||
| NEEDBITS(7) | |||||
| j = 11 + ((unsigned)b & 0x7f); | |||||
| DUMPBITS(7) | |||||
| if ((unsigned)i + j > n) | |||||
| return 1; | |||||
| while (j--) | |||||
| ll[i++] = 0; | |||||
| l = 0; | |||||
| } | |||||
| } | |||||
| /* free decoding table for trees */ | |||||
| huft_free(is, tl); | |||||
| } | |||||
| CATCH_BEGIN | |||||
| if (tl) huft_free(is, tl); | |||||
| return -1; | |||||
| CATCH_END | |||||
| /* restore the state from the locals */ | |||||
| is->bb = b; /* restore bit buffer */ | |||||
| is->bk = k; /* restore bit count */ | |||||
| /* build the decoding tables for literal/length and distance codes */ | |||||
| bl = lbits; | |||||
| if ((i = huft_build(is, ll, nl, 257, cplens, cplext, &tl, &bl)) != 0) | |||||
| { | |||||
| if (i == 1) { | |||||
| /* incomplete literal tree */ | |||||
| huft_free(is, tl); | |||||
| } | |||||
| return i; /* incomplete code set */ | |||||
| } | |||||
| bd = dbits; | |||||
| if ((i = huft_build(is, ll + nl, nd, 0, cpdist, cpdext, &td, &bd)) != 0) | |||||
| { | |||||
| if (i == 1) { | |||||
| /* incomplete distance tree */ | |||||
| #ifdef PKZIP_BUG_WORKAROUND | |||||
| } | |||||
| #else | |||||
| huft_free(is, td); | |||||
| } | |||||
| huft_free(is, tl); | |||||
| return i; /* incomplete code set */ | |||||
| #endif | |||||
| } | |||||
| /* Save inflate state for this block */ | |||||
| is->tl = tl; | |||||
| is->td = td; | |||||
| is->bl = bl; | |||||
| is->bd = bd; | |||||
| return 0; | |||||
| } | |||||
| /* Routine to initialize inflate decompression */ | |||||
| void *InflateInitialize( /* returns InflateState */ | |||||
| void *AppState, /* for passing to putbuffer */ | |||||
| int (*putbuffer_ptr)( /* returns 0 on success */ | |||||
| void *AppState, /* opaque ptr from Initialize */ | |||||
| unsigned char *buffer, /* buffer to put */ | |||||
| long length /* length of buffer */ | |||||
| ), | |||||
| void *(*malloc_ptr)(long length), /* utility routine */ | |||||
| void (*free_ptr)(void *buffer) /* utility routine */ | |||||
| ) | |||||
| { | |||||
| struct InflateState *is; | |||||
| /* Do some argument checking */ | |||||
| if ((!putbuffer_ptr) || (!malloc_ptr) || (!free_ptr)) return NULL; | |||||
| /* Allocate the InflateState memory area */ | |||||
| is = (struct InflateState *) (*malloc_ptr)(sizeof(struct InflateState)); | |||||
| if (!is) return NULL; | |||||
| /* Set up the initial values of the inflate state */ | |||||
| is->runtimetypeid1 = INFLATESTATETYPE; | |||||
| is->errorencountered = FALSE; | |||||
| is->bb = 0; | |||||
| is->bk = 0; | |||||
| is->bp = 0; | |||||
| is->bs = 0; | |||||
| is->wp = 0; | |||||
| is->wf = 0; | |||||
| is->state = -1; | |||||
| is->lastblock = FALSE; | |||||
| is->AppState = AppState; | |||||
| is->putbuffer_ptr = putbuffer_ptr; | |||||
| is->malloc_ptr = malloc_ptr; | |||||
| is->free_ptr = free_ptr; | |||||
| is->runtimetypeid2 = INFLATESTATETYPE; | |||||
| /* Return this state info to the caller */ | |||||
| return is; | |||||
| } | |||||
| /* Call-in routine to put a buffer into inflate decompression */ | |||||
| int InflatePutBuffer( /* returns 0 on success */ | |||||
| void *InflateState, /* opaque ptr from Initialize */ | |||||
| unsigned char *buffer, /* buffer to put */ | |||||
| long length /* length of buffer */ | |||||
| ) | |||||
| { | |||||
| struct InflateState *is; | |||||
| int beginstate; | |||||
| /* Get (and check) the InflateState structure */ | |||||
| is = (struct InflateState *) InflateState; | |||||
| if (!is || (is->runtimetypeid1 != INFLATESTATETYPE) | |||||
| || (is->runtimetypeid2 != INFLATESTATETYPE)) return TRUE; | |||||
| if (is->errorencountered) return TRUE; | |||||
| do | |||||
| { | |||||
| int size, i; | |||||
| if ((is->state == -1) && (is->lastblock)) break; | |||||
| /* Save the beginning state */ | |||||
| beginstate = is->state; | |||||
| /* Push as much as possible into input buffer */ | |||||
| size = BUFFERSIZE - is->bs; | |||||
| if (size > length) size = (int) length; | |||||
| i = is->bp + is->bs; | |||||
| while (size-- > 0) | |||||
| { | |||||
| is->buffer[i++ & BUFFERMASK] = *buffer; | |||||
| is->bs++; | |||||
| buffer++; | |||||
| length--; | |||||
| } | |||||
| /* Process some more data */ | |||||
| if (is->state == -1) | |||||
| { | |||||
| int e; /* last block flag */ | |||||
| unsigned t; /* block type */ | |||||
| ulg b; /* bit buffer */ | |||||
| unsigned k; /* number of bits in bit buffer */ | |||||
| /* make local copies of state */ | |||||
| b = is->bb; /* initialize bit buffer */ | |||||
| k = is->bk; /* initialize bit count */ | |||||
| TRY | |||||
| { | |||||
| /* read in last block bit */ | |||||
| NEEDBITS(1) | |||||
| e = (int)b & 1; | |||||
| DUMPBITS(1) | |||||
| /* read in block type */ | |||||
| NEEDBITS(2) | |||||
| t = (unsigned)b & 3; | |||||
| DUMPBITS(2) | |||||
| if (t <= 2) | |||||
| { | |||||
| is->state = t; | |||||
| is->lastblock = e; | |||||
| } | |||||
| else | |||||
| { | |||||
| ERROREXIT(is); | |||||
| } | |||||
| } | |||||
| CATCH_BEGIN | |||||
| CATCH_END | |||||
| /* restore the state from the locals */ | |||||
| is->bb = b; /* restore bit buffer */ | |||||
| is->bk = k; /* restore bit count */ | |||||
| } | |||||
| else if (is->state == 0) | |||||
| { | |||||
| int ret; | |||||
| ret = inflate_stored_setup(is); | |||||
| if (ret > 0) | |||||
| ERROREXIT(is); | |||||
| if (ret == 0) is->state += 10; | |||||
| } | |||||
| else if (is->state == 1) | |||||
| { | |||||
| int ret; | |||||
| ret = inflate_fixed_setup(is); | |||||
| if (ret > 0) | |||||
| ERROREXIT(is); | |||||
| if (ret == 0) is->state += 10; | |||||
| } | |||||
| else if (is->state == 2) | |||||
| { | |||||
| int ret; | |||||
| ret = inflate_dynamic_setup(is); | |||||
| if (ret > 0) | |||||
| ERROREXIT(is); | |||||
| if (ret == 0) is->state += 10; | |||||
| } | |||||
| else if (is->state == 10) | |||||
| { | |||||
| int ret; | |||||
| ret = inflate_stored(is); | |||||
| if (ret > 0) | |||||
| ERROREXIT(is); | |||||
| if (ret == 0) | |||||
| { | |||||
| is->state = -1; | |||||
| } | |||||
| } | |||||
| else if ((is->state == 11) || | |||||
| (is->state == 12) ) | |||||
| { | |||||
| int ret; | |||||
| ret = inflate_codes(is, is->tl, is->td, is->bl, is->bd); | |||||
| if (ret > 0) | |||||
| ERROREXIT(is); | |||||
| if (ret == 0) | |||||
| { | |||||
| /* free the decoding tables */ | |||||
| huft_free(is, is->tl); | |||||
| huft_free(is, is->td); | |||||
| is->state = -1; | |||||
| } | |||||
| } | |||||
| else | |||||
| { | |||||
| ERROREXIT(is); | |||||
| } | |||||
| } | |||||
| while (length || (is->state != beginstate)); | |||||
| FLUSHWINDOW(is->wp, TRUE); | |||||
| return is->errorencountered; | |||||
| } | |||||
| /* Routine to terminate inflate decompression */ | |||||
| int InflateTerminate( /* returns 0 on success */ | |||||
| void *InflateState /* opaque ptr from Initialize */ | |||||
| ) | |||||
| { | |||||
| int err; | |||||
| void (*free_ptr)(void *buffer); | |||||
| struct InflateState *is; | |||||
| /* Get (and check) the InflateState structure */ | |||||
| is = (struct InflateState *) InflateState; | |||||
| if (!is || (is->runtimetypeid1 != INFLATESTATETYPE) | |||||
| || (is->runtimetypeid2 != INFLATESTATETYPE)) return TRUE; | |||||
| /* save the error return */ | |||||
| err = is->errorencountered || (is->bs > 0) | |||||
| || (is->state != -1) | |||||
| || (!is->lastblock); | |||||
| /* save the address of the free routine */ | |||||
| free_ptr = is->free_ptr; | |||||
| /* Deallocate everything */ | |||||
| (*free_ptr)(is); | |||||
| return err; | |||||
| } | |||||